Adult Game News

Paranormal Predicaments version: 0.420.69.9
Beta 0.420.69.9 — free browser release

The current public beta of Paranormal Predicaments is now playable directly in your browser. No download, payment or account is needed.

This patch includes schedule/privacy fixes, safer story returns, clearer unfinished-branch markers, touch-interface improvements, and combat dialogue/flash fixes. The game features branching supernatural encounters, body swapping, companion coven management and turn-based combat with Clash of Wills. Still in development.

Play the browser edition

Full release notes

18+ content information: explicit photographic/video sexual media and nudity; mind control and altered-consent themes; adult taboo/family-role themes; fantasy violence. Includes AI-assisted artwork and development. An internet connection is required for CDN media. Browser saves stay with the website and browser profile where they were created.

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Soles in Power version: v.06
Play Soles in Power

Play the newest v.06 version of Soles in Power here:

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Horni Jam

Join us on April 24th - April 26th, 2026 for a fun weekend of making erotic games! This game jam will have lots of chances for socialization amongst fellow developers with a scheduled voice chat meetup taking place each day in our Mumble server.

Matrix support added

Matrix is a chat network that supports decentralized, self-hosted communication. Support for it has been added to Horni.io!

My Girlfriend's New Kink v0.4 is out!!!

I'm thrilled to finally release Version 0.4 of My Girlfriend’s New Kink! And yes, it’s hot, spicy, and packed with new content!

This is the biggest update yet, with major improvements in story, visuals, and interactivity. Whether you're here for the kinks, the laughs, or the drama… you're in for a ride.

What’s New in v0.4:

73 brand-new sprites created from scratch 180 unique HD images Over 5,300 lines of new dialogue and narration 3 brand-new animations to heat things up 106 HD phone images 21 new backgrounds to explore with the cast Chapter 1 Rework: 113 reworked images completed and fully edited

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Added a forum

Had a request to add a forum to the site, so now we have a forum/chat available. Come on by and say hello! :3

E-Mail working again

Oops! E-mail sending had fallen over for a while. Apologies if you registered an account but did not receive the verification e-mail. You may re-request it via your control panel and it should work now.

(This also means the other e-mail notifications will be working again also (game updates, etc))

Quick Mobile Improvements

Quick site patch today with a few quick improvements, especially for mobile users:

  • Mobile changes:
    • Fix for the tag search box on game list page being inflexibly large, which was breaking some narrow mobile displays.
    • Images can be shown a bit wider on view list, which is helpful for narrow displays that only show one game at a time.
    • Reduce overlap of hamburger button colliding with header text on mobile.
    • Fix blank space on popup menu on mobile.
  • All platform changes:
    • Fix error when editing art with no tags set.

Noble Seed version: v4.1
v4.1 Public Release

v4.1 Changelog:

Added:

  • Intro scene, story introduction
  • BGM's
  • "Character stances" that affects cards(not animated yet, and very simplified)
  • Animation clips on lewd actions instead of slide-shows
  • "Fix Clothes" are now part of player's deck

Reworked:

  • Slide-shows was replaced with video clips
  • Cards no longer require to press "perform button", click on them is enough
  • Targeting are built-in into cards, player no longer need to chose affected targets
  • All cards are replaced with new (6 types for now, will be more later) cards. There are very low amount of them for now, more will be added later
  • Enemies now appearing on screen instead of icons on side
  • Tutorial hint, according to current system
  • Hand with cards will be horizontal instead of radial
  • After combat statistics screen require mouse click to continue instead of fixed wait in time
  • "Action Point" are now shown as number in UI instead of many separate icons

Fixed:

  • In "difficulty selection" cursor prevent to navigate to other modes normally
  • Tooltips not showing real numbers
  • "End Turn" button will no longer shrink to "zero" during pulsation
  • Animation may stuck
  • Freezes at some point
  • Bandit "Breasts Pat" animation didn't showed
  • Bandit "Ass Massage" animation didn't showed
  • "Disclaimer" will no longer has fixed wait time, it will be skipped by "press any key" instead
  • Last frame of previous animation is shown on beginning of next animation
  • Sometimes game stuck if enemy was killed on previous turn

Removed:

  • Old cards
  • Distance for attacks
  • Movement
  • Unused elements and stats (like move speed and etc.)
  • Mention about enemy "Move" action in "Action Log"

Build Link

The Underworld version: 41.69
r41.69 - Map Arrows & Bug Fix Update

Doing a quick round of bug fixes since there were some (unintentional ;)) softlock situations, along with some problems with the map displaying weirdly on load. New build is released in both full version and demo flavors. Also one new map feature since I was already in the map code:

Map Arrows

Previously when navigating between maps, the minimap showed no indication that there was a path to another map (ex: Haven -> Desert). This was a bit confusing, so now the minimap shows arrows when a room has a connection to another map.

Bug Fixes

  • 63: Save/load forgets that Micky was TF’ed
  • 91: Bosses can be beaten multiple times for duplicate loot
  • 93: Eggs do not delete after being used
  • 95: Infinite hp —-> broken map glitch
  • 97: When loading, unexplored room links are missing
  • 99: No method to milk self in farm post-farm victory

Now back to working on the content update!

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